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Bosse Ansgar
47
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Posted - 2012.10.05 16:34:00 -
[1] - Quote
Agree totally. However you need to make the repercussions worse that just loosing more points that you get for killing the enemy. I'd say that if you kill an ally with an orbital strike you don't get any points at all from the strike and none of the kills are added to your k/d ratio, and in addition killing an ally takes 1 kill from your k/d ratio. Lastly, mark on the battle results page how many allies you killed. That way if it is really worth it to loose that one person for the sake of the team you'll do it and take one for the team, but if it is not absolutely necessary then you won't do it. That will straighten the orbital strike spamming situation right up. |
Bosse Ansgar
47
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Posted - 2012.10.05 17:03:00 -
[2] - Quote
Wintars Boar wrote:I'm not certain for how it will work, but last build when I was crashing my DS into stuff, a passenger didn't bail before boom. I swear I saw a -50 flash across the screen. If you got a -50 for each friendly death, and a -25 for each friendly assist. Tactics would change a lot. Mass drivers would butcher your end of match numbers
Very true, but with orbital strikes you can call them in on a huge gun melee and and not worry about drawbacks. Negating all kills and points you would have otherwise have gotten via that strike in addition to loosing points for the team kill I believe would be a sufficient enough drawback.
If you just penalize them for the one team kill but they get 6 more in that same strike, they will almost always go for it. Hell I'd go for it even if I was dropping that strike on my own head. And the issue is that they are used too much, so if you make it so that an ally death will cause you huge drawbacks, you won't want to use a strike ANYWHERE near an ally, because you don't know if they are stupid enough to wander into it. |
Bosse Ansgar
47
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Posted - 2012.10.06 06:10:00 -
[3] - Quote
Very true on the mics. However depending on the game type, map, and the players familiarity with the stages, describing just where you plan to drop a strike to someone in the middle of a firefight might be a bit tough. |
Bosse Ansgar
47
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Posted - 2012.10.06 07:18:00 -
[4] - Quote
Sir Tapticc wrote:Bosse Ansgar wrote:Very true on the mics. However depending on the game type, map, and the players familiarity with the stages, describing just where you plan to drop a strike to someone in the middle of a firefight might be a bit tough. Correct - except I thought we were getting a map grid reference system to make it easier to identify locations?
Are we? Sorry, I deleted a character a while back and it screwed up my access to the forums, just got back in yesterday.
@Lead Squall:
How about stopping squad leader commission acquisition as well for squad leaders who kill allies with strikes? |
Bosse Ansgar
47
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Posted - 2012.10.06 07:36:00 -
[5] - Quote
Snagman 313 wrote:I thought friendly fire was on?
I got cornered last night while falling back from an enemy group and had an OS so I called it in just in front of my position and I died from one of the blasts, still got 4 of them though.
Did something else get me? I'm sure it was the OS as the tally said "Snagman 313 died"
Snagman out.
No it's not enabled, however you can suicide by calling in an orbital strike on yourself. |
Bosse Ansgar
47
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Posted - 2012.10.06 08:07:00 -
[6] - Quote
Snagman 313 wrote:Ah I see, I suppose it was not one of my best decisions then but if you're not willing to bombard your own overrun position you're not willing to win!
Snagman out
Ha! Well said. Like dropping a live grenade to take the enemy with you. ^^ |
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